<?xml version="1.0" encoding="UTF-8"?>

<CWeaponComponentInfoBlob>
  <Data>
  </Data>
  <Infos>
    <Item type="CWeaponComponentClipInfo">
      <Name>COMPONENT_MARKSMANPISTOL_CLIP_01</Name>
      <Model>W_PI_SingleShot_Shell</Model>
      <LocName>WCT_CLIP1</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone>AAPClip</AttachBone>
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="true" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
      <ClipSize value="6" />
      <ReloadData ref="RELOAD_DEFAULT" />
    </Item>
	<Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_BASE</Name>
      <Model>W_ME_Knuckle</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_PIMP</Name>
      <Model>W_ME_Knuckle_02</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_BALLAS</Name>
      <Model>W_ME_Knuckle_BG</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_DOLLAR</Name>
      <Model>W_ME_Knuckle_DLR</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_DIAMOND</Name>
      <Model>W_ME_Knuckle_DMD</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="7"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_HATE</Name>
      <Model>W_ME_Knuckle_HT</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_LOVE</Name>
      <Model>W_ME_Knuckle_LV</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_PLAYER</Name>
      <Model>W_ME_Knuckle_PC</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_KING</Name>
      <Model>W_ME_Knuckle_SLG</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
    <Item type="CWeaponComponentVariantModelInfo">
      <Name>COMPONENT_KNUCKLE_VARMOD_VAGOS</Name>
      <Model>W_ME_Knuckle_VG</Model>
      <LocName>WCT_INVALID</LocName>
      <LocDesc>WCD_INVALID</LocDesc>
      <AttachBone />
      <AccuracyModifier type="NULL" />
      <DamageModifier type="NULL" />
      <bShownOnWheel value="false" />
      <CreateObject value="false" />
      <HudDamage value="0" />
      <HudSpeed value="0" />
      <HudCapacity value="0" />
      <HudAccuracy value="0" />
      <HudRange value="0" />
	  <TintIndexOverride value="2"/>
    </Item>
  </Infos>
  <InfoBlobName>DLC - Luxe2 Pack</InfoBlobName>
</CWeaponComponentInfoBlob>
